About Q*thulhu
R'lyeh has risen from the Pacific. As a tiny Star-Spawn hatchling, you hop across the impossible geometry of Cthulhu's sunken city — a pyramid of non-Euclidean blocks that defy reason. Change every tile's color to complete each round, but beware: Cthulhu's tentacles reach up from below, and the geometry itself shifts beneath your feet.
Inspired by the classic arcade game Q*bert and H.P. Lovecraft's "The Call of Cthulhu," this is isometric puzzle-action with a cosmic horror twist. The pyramid grows larger, the tentacles multiply, and the architecture gets stranger with every level. Diagonal movement, quick reflexes, and a tolerance for non-Euclidean architecture required.